Download C# Design Pattern Essentials, by Tony Bevis
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C# Design Pattern Essentials, by Tony Bevis
Download C# Design Pattern Essentials, by Tony Bevis
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Once you've learned the fundamentals of C#, understanding Design Patterns is essential for writing clear, concise and effective code. This book gives you a step-by-step guide to object-oriented development, using tried and trusted techniques. The examples have been kept simple, enabling you to concentrate on understanding the concepts and application of each pattern. All examples have been designed around a common theme, making it easier to see how they relate to each other and how you can adapt them to your applications. While the book assumes a basic knowledge of C# you don't need to be a guru. This book is perfect for the programmer wishing to take their skills to the next level, and feel confident about using C# in real applications. Coverage includes all 23 of the patterns from the "Gang of Four" work, additional patterns including Model-View-Controller, and simple Uml diagrams.
- Sales Rank: #355672 in Books
- Brand: Brand: Ability First Limited
- Published on: 2012-11-08
- Released on: 2012-11-08
- Original language: English
- Number of items: 1
- Dimensions: 9.68" h x .60" w x 7.44" l, 1.05 pounds
- Binding: Paperback
- 264 pages
- Used Book in Good Condition
Most helpful customer reviews
24 of 24 people found the following review helpful.
Excellent guide to design patterns
By Jack The Sausage
This book is an adaptation of the excellent Java version with all examples and explanations converted for C# programmers. As well as covering all 23 patterns as described in GoF there are some additional ones too, and a good chapter that shows how to combine some of the common patterns into a simple example application.
PROS
- Covers all 23 GoF patterns (not all books do this).
- Very simple and clear examples.
- Examples follow a common theme.
- Covers MVC and other useful patterns beyond GoF.
- Only assumes basic knowledge of C#.
- Useful appendix showing a "pattern on a page" for quick reference once you become familiar.
- The best patterns book for beginners that I have seen, and also useful for non-beginners.
CONS
- No one book on the subject can provide all the information you will ever need, so other resources/books may also be beneficial in learning different ways of applying patterns.
- Some minor typographical errors, although there is an errata page on the publisher's website.
Overall, I highly recommend this book. It is clearly and concisely written and covers a subject that all C# programmers should know and have on their bookshelf.
7 of 7 people found the following review helpful.
Easy introduction to Design Patterns in C#
By ireadthere4ino
This book is suitable for those wishing to get a quick intro to design patterns in C#. Whether a beginner to design patterns or those from another language wishing to get a quick reference into design patterns in C#.
From a common base application each pattern is applied, examples are simple without excess code, making them easy to follow & identify the pattern.
Each pattern is in it's own chapter, with it's UML, problem description & example code,
At the end of the book there is a chapter with an application that incorporates all the patterns. In the appendix, each pattern is summarized including it's UML, for a quick reference.
This book would also serve as a good stepping stone, to books that might have a deeper & broader explanation of patterns eg. the original GOF book etc.
For what you can learn in a short time, providing the benefits of better coding, makes this book great value.
6 of 6 people found the following review helpful.
Quick, no-frills guide to C# design pattern essentials
By whimsybear
I really appreciate the flow, progression, and focus of the content. The examples built upon each other, were simple to understand, and best of all, the author doesn't waste your time stroking his ego with non-essential related information that often serves as distracting in other tech books.
I only gave four stars because I thought it lacked a better comparison of the patterns. As a newbie to patterns, I am still not sure what the major differences are between abstract factory vs. factory method, for example. Some patterns are obvious and need little explanation, like Singleton for example. But others, like the various factory patterns sound quite familiar. I would have loved one more chapter to describe best practices for choosing a pattern among similar patterns, or a few real case scenarios showing non-optimal programming and its improvement after applying a better pattern. I realize the author does do his, but in a very limited way as it pertains to avoiding excessive use of If-Else statements, but I would have loved more complicated Do-Not-Do's.
As is, I will be getting my google on to research further on such curiosities, but I am rather pleased with my Kindle purchase and investment in reading time.
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